Fixed issue dealing with projectiles dying earlier when a character detransforms.Meteor cancelling is now on frame 9 rather than frame 10.Fixed Jungle Japes issue where more than one player could enter barrel at once.Projectiles and items can now receive hitlag.Some projectiles inherit the color changes of the character who fired them.Players no longer need to wait 10 frames after hitstun ends to use special attacks.Fixed an issue with knockback speed calculations using the wrong damage value.Sounds can no longer play more than once on the same frame.Training mode combo counter now includes grabs. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |